If you make a game for a living, it’s understandable that you would want to make that game sell in order to compensate for the time and effort you invested in trying to produce that game. The problem however, is when we see video games as “just” tools for profit and neglect the very essence of what video games stood for.
Something that D-Frag nailed in one episode.
Game designs should be provide a fun experience. Whether or not the player spends money for the game, by the end of the day, a game should always be “fun”.
I apologize for this rant, seeing this episode of D-Frag simply reminded me what a game was supposed to be. If a game isn’t selling well, let’s not point fingers at the artist or at the programmer, let’s review the design of the game since a game’s design will determine the fun factor that would appeal to the player.
I never had any hopes with this series but 3 episodes later and I found myself laughing my guts out. And props to Chiwa Saito for acting two of the most craziest characters of this season. D-Frag and Nourin are already enjoyable but having one crazy motherfucker among the cast makes the entire series a blast!